Experimental film, 10 min, HD, color and sound
I can save her allocates a mission from the video game The Last Of Us into a voice-over of an experimental short film, merging the narrative with the physical reality of the players’ bodies and the fictional landscape. How do missions that mediate emotions get under our skin, and affect our bloodstream, muscles, and organs while influencing our priorities and perception? With a proposition to rethink contemporary masculinity, the film slows down the game’s quest and brings the players’ bodies into a vacated atmosphere where time is a methodology to explore the effects of consuming spectacular, loaded interactive content. Who do the action scenarios delivered by the gaming industry actually serve?
The protagonists who are video game players in real life are moving by trying out the somatic practice. Elaborate animations of a fictional landscape emerge through their bodies while the hero, only known by a distorted voice, encourages the performer in fulfilling the mission saying I can save her.
Collaborators: director of photography Vladimir Đurić, editor: Hrvoslava Brkušić, sound designer: Hrvoje Nikšić, production: Kreativni sindikat.
The work was created with the support of the Croatian Audiovisual Center, the Center for Contemporary Art Celje and the Ministry of Culture of the Republic of Croatia.